Credits

Mindlock - The Apartment

With Mindlock’s beautiful hand-drawn art as a foundation, I wanted the music to feel just as personal and hand-made. By recording live instruments like violin, cello and guitar, I brought a human quality to the soundtrack that mirrors the raw, organic feel of the game’s world. There is warmth and character in the sound of real instruments, something that feels alive and imperfect in the best way. At the same time, each melody was composed to reflect the characters’ journeys. Colin’s theme, for instance, begins as a quiet and introspective tune during his moments of doubt but grows into a bold and uplifting version as his inner strength emerges.

This approach gave the soundtrack a distinct personality deeply connected to Mindlock’s story and atmosphere. Every piece was composed to complement the game’s emotional depth, becoming a part of its world and shaping how players experience the story on an emotional level.

Five Minutes Till Christmas

The music for Five Minutes Till Christmas is as lively and mischievous as the game itself. To match the quirky chaos of Santa dashing through a mall, I created a festive big band sound with a saxophone section, funky bass, jazz organ, and sleigh bells. The soundtrack has a playful energy and a certain wonkiness, inspired by the charmingly exaggerated style of older game soundtracks. It’s not about perfect realism, but about capturing that whimsical, gamey feel that amplifies the humor and absurdity of Santa stealing presents to fulfill kids’ last-minute wishes.

When writing the music, I wanted it to feel as fun and spirited as the gameplay. Lively melodies and steady rhythms keep up with the action, giving the soundtrack a bold personality. The melodies are lighthearted, while the rhythms drive the sense of urgency and playfulness, reflecting the chaotic but joyful nature of the game.

Osore

The Osore soundtrack is a journey through emotion, danger, and discovery. At its heart lies a deeply personal story, which I wanted to reflect in the music by combining emotional depth with the game’s vibrant and dynamic art style. For the main theme, I recorded a live cellist alongside my piano playing to capture the underlying sadness of the narrative. The cello’s expressive, mournful tone perfectly conveys the weight of battling one’s inner fears, while the piano adds a sense of introspection and resilience.

As the game progresses and the levels grow more challenging, I wanted the music to reflect that shift. Early tracks are lighter and more adventurous, capturing the vibrancy of the game’s art. But as you delve deeper into the mind’s darker areas, the tone changes, mirroring the increasing danger. For me, it was about creating a progression that feels natural, pulling players further into the emotional and perilous journey of Osore.

Full Credits List

Games

Upcoming

ASHGARD: Infinity Mask (Ashgard Games), Open World 3D Action Platformer – Music & Implementation

Downfall Hearts (Sleeprunner Studios), 3D Roguelite Dungeon Crawler – Music

Released

Mindlock – The Apartment (Roof Cut Media, USM), Point & Click Adventure, 2024 – Music

Five Minutes Till Christmas (Pobato Games, Hairington Games), Arcade, 2024 – Music, Sound & Implementation

BeatRider (Holoride), VR FPS, 2024 – Sound Design

IWOCon 2021 (Indie World Order), Digital Indie Game Conference, 2021 – Music

Osore (Ryder Studios), Shoot ‘Em Up Roguelike, 2021 – Music

Prototypes

Play x Discuss: Women in Science (Technical University Munich, WISTUM), Visual Novel Discussion Game, 2024 – Music & Sound

Projekt Waldkauz (Suspicious Games), Deckbuilding RPG, 2024 – Music, Sound & Implementation

Student Projects

University dev teams I supported with music, sound & audio implementation:

Sound of Survival, Rhythm FPS, 2024

Memories of Bahamut: Reunion, Soulslike, 2024

VRizzards, VR Action RPG, 2024

A Eye, Puzzle, 2024

Save Our Sun, Tower Defense, 2024

Up To U, Puzzle, 2024

InSekten (Pocket Sun), Management Sim, 2023

Bakery Battle, Multiplayer Arena Brawl, 2023

Stickbound, 2D Platformer, 2023

Island Journey, Puzzle, 2023

Between Worlds, Adventure Puzzle, 2022

Beats ‘n’ Tonic, Rhythm Game, 2022

Game Jams

48-hour jam games I made music & sound for:

Finding Memo (TUM Semester Game Jam), Rhythm Game, 2024

Archie’s Greedy Treasure Hunt (Franken Jam), Puzzle/Adventure, 2024

Punch Peak (Global Game Jam), Action, 2024

Drippy Drops (TUM Semester Game Jam), Co-Op Action, 2024

Plant Stranding (PLAY20 Jam), Adventure, 2021

By Odin, Where’s my Axe? (Global Game Jam), Adventure, 2021

Films

Kaspar Strassenkehrer und das Blatt (Directed by Luis Sütter), Comedy, 2025

Under Safe Skies (Directed by Duc Huy Luu), Documentary, 2024

Snack Attack, Animation Short, 2024

Gefangene Freiheit (Directed by Renate Moser), Drama, 2024

Rathaus Gröbenzell, Documentary, 2022

Concert Works

“Endlich fängt die Schule an”, School Enrollment Song for the City of Munich,
premiered at the Summer Concert of the Munich Music Schools
Isarphilharmonie HP8, Munich, 2024

Film Concert – with the VOLTA Ensemble
Reaktorhalle, Munich, 2023

“Tema con Variazioni, con Fuga, ma non troppo” – with the Quasar Saxophone Quartet
Gasteig, Munich, 2022