Get fully produced music – tailored exactly to your wishes. Whether you want an epic orchestral soundtrack, intimate piano music or retro-style chiptunes, I can provide you with an wide pallete of genres and sounds. Have something else in mind? Contact me!
Adaptive Music – most games rely on interactive music layers which change with certain in-game events happening. We can discuss what kind of music systems suits your game.
I will create immersive sound effects for your game. These may range from such things as footsteps and explosions to immersive sound atmospheres like the background noises of a forrest.
I can implement my music and sounds directly into your game engine using middleware or the engine’s on-board audio system. Over the years I have worked with most common game engines like Unity, Unreal or Godot.